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1. 0.4+ moon mining - in Science and Industry [original thread]
High-sec mining should NEVER be allowed. If you put up a large tower with an appropriate defense, it can never be sieged successfully and taken down since you cannot bring dreads into high-sec. POS sieges are boring enough in dreads, but to pound ...
- by Manfred Rickenbocker - at 2008.02.28 16:40:00
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2. How was Scrapmetal processing changed? - in Science and Industry [original thread]
Reprocessing in POSes IS affected by skills, but only so far. Skills are used to calculate the maximum refinable amounts, then the efficiency is lopped off the top. So, if you have the refine skills for max, you will get 100% minerals, then the re...
- by Manfred Rickenbocker - at 2008.02.27 23:17:00
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3. Boost output for adv.materials - in Science and Industry [original thread]
Moon mining in high-sec with a POS should NOT be allowed. Why? When someone grinds their standing up to be 5+ with an empire, they can drop a large POS and noone will EVER BE ABLE TO CONTEST IT. You cant get a dread into empire to assault it, and ...
- by Manfred Rickenbocker - at 2008.02.08 16:14:00
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4. POS Defense setup - in Science and Industry [original thread]
Edited by: Manfred Rickenbocker on 10/01/2008 21:11:49 Originally by: Marsman37X Originally by: Merrin Farthing and pos hardeners do not actualy harden the shields at this time. Can anyone verify this? Yes, please verify...
- by Manfred Rickenbocker - at 2008.01.10 21:11:00
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5. Help choosing pos - in Science and Industry [original thread]
We've found that Amarr towers are actually the nastiest when it comes to POS defense. If you are fighting off small gangs with uncontrolled guns, Minmatar is the easiest, but Amarr provides the most powergrid. If you have any intention of trying t...
- by Manfred Rickenbocker - at 2008.01.10 21:05:00
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6. Boost output for adv.materials - in Science and Industry [original thread]
Originally by: Xthril Ranger moons are not yet valuable enough to go to war for , so we still need the prices to go up. More reasons to fight wars is good. I beg to differ. Moons are pretty much the only thing to squabble over in low-s...
- by Manfred Rickenbocker - at 2007.12.18 14:57:00
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7. Boost output for adv.materials - in Science and Industry [original thread]
Edited by: Manfred Rickenbocker on 17/12/2007 20:06:05 Originally by: Matthew Originally by: Manfred Rickenbocker If there was a reaction that converted Tritanium into Megacyte, there would not be any reason to leave high-sec s...
- by Manfred Rickenbocker - at 2007.12.17 20:05:00
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8. Boost output for adv.materials - in Science and Industry [original thread]
Edited by: Manfred Rickenbocker on 17/12/2007 15:25:04 Edited by: Manfred Rickenbocker on 17/12/2007 14:59:51 Originally by: Niki Silver Please no random or chance based moon mining / reacting. The cost and logistics are just too ...
- by Manfred Rickenbocker - at 2007.12.17 14:59:00
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9. Boost output for adv.materials - in Science and Industry [original thread]
I am going to put my hat in the realm of the MUD theory. It has all the good applications that CCP is looking for. First off, only very few people have touched on one really important fact: profit. Why open moons in high-sec and .4 space (in the c...
- by Manfred Rickenbocker - at 2007.12.15 02:23:00
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